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The Creative Debacle: Why Pissing In Your Own Well is a Really Bad Idea

Scary Monkey

The Creative “FAIL Your Way to a Win” Business Model:

Sell Crippled Hardware and Shut Down Anyone Who Tries to Make It Work Right

?????

Profit!!!

Well, I’m sure it sounded like a good idea at the time…

Don’t know how many non-geeks are aware of the flaming ball of suck that has become hardware producer Creative’s response to a user-created hack, but it’s worth paying attention to.

To make a long story short, Creative produces the popular Sound Blaster soundcard. Which is great, except that there are some functionality issues in Vista and just in general that the users aren’t thrilled with. To be blunt, the sound cards are crippleware, meaning that their functionality is intentionally dehanced (lovely neologism, that) by the company in order to…well, I have no idea why, personally, since I’m not a hardware geek. But I’m guessing it’s either to sell more of a different hardware or upgrade, or as a butt-kiss to someone like Microsoft or the RIAA, as such companies have an unsettling tendency to get hardware makers to hobble their goods so as not to give the end user Too Much Freedom To Do With Their Purchased Goods As They Wish. (Can’t have the peasants getting it all their way, now can we?)

It’s like buying a car that won’t make left turns, because the car manufacturer has a deal with a soft drink company who’s slogan is “The ‘Right Way’ to Refresh,” or they have another line selling GPS units and want you to buy them in order to generate right-turn-only paths to your destinations. I.e. your car has the capacity to make left turns, but the company has interfered with the steering so that it won’t. But it’s your car…surely once you own it, you should be able to go in and remove that “fix” or have it removed for you. Right? Wrong…

Along comes Daniel_K, a modder (geek speak for someone who creates “mods,” or modifications). Daniel_K mods custom drivers for people who have bought the crippled hardware. These drivers give you the ability to actually use your Creative soundcard to do essential soundcardy things, functionality that the soundcard is already capable of but that has been hobbled in-store. In short, he makes downloadable “left-turn-enabling” patches.

Yay!!! The customers are thrilled. Now they can buy these really nice soundcards and still get the functionality they require for whatever applications they’re doing. So they buy more soundcards. The customers get functionality, the company gets sales, everybody’s happy, right? Wrong…

Here is Creative’s response to Daniel_K, basically a cease and desist letter whose content boils down to, “Quit making our stuff work, dammit. We farked it for a reason, and now you’re stealing from us by giving our customers the right to do what they want with the stuff they bought.”

This was posted in Creative’s own support/user forums. It was the equivalent of dumping flaming gasoline on a beehive. Welcome to the world of the Internet swarm. Enraged geeks from all over the place have been breaking their soundboards and posting pics, calling for boycotts, including setting up a site named BoycottCreative.com, spreading the word through top-listed sites like Digg and Reddit and just basically rampaging around loudly in forums and other outlets ‘net-wide. The Creative forum itself is full of thread titles like, “Recommend me a NON Creative sound card”, “Creative Boycott,” “FAIL” and just plain old “Bye.” (Or, at least, these posts are there right now, and haven’t been removed as of this writing.) There’s even a rather ominous thread titled “Class Action Filing.” That can’t be good.

To sum up, Creative got greedy and stupid. They decided it was better to sell crippled hardware to geeks whose sole purpose in life is to tweak their stuff for maximum power and functionality, and then attempt to tightly control what users could do with it (and thereby make more money through some corporate sleight of hand). And when someone came along and gave their customers what they actually wanted (i.e. the ability to use their soundcards to their fullest capacity), instead of saying, “Hey, great, thanks for fixing that - now our customers will be thrilled to buy even more of our stuff,” Creative shut them down, publicly and with clear statements to the effect that their priority was making money, not providing functional sound cards.

End result? It’s a reasonable possibility that Creative will suffer enough of a financial and PR setback to deal them a critical, or even possibly fatal, blow. The original cease-and-desist only went public two days ago, and already some retailers are suspending sales of Creative products due to the high rate of returns. Geeks around the world are boycotting, breaking and busting on Creative loudly and publicly.

In just a few days, Creative went from merely a clueless company producing good quality products that required some tweaking to really work well, to pure, unadulterated, kitten-punching evil bastards who have been caught publicly monologuing their evil plans at the battle-bloodied and bound-and-gagged hero (Daniel_K) who was trying to free the princess and save the day.

As they used to say back in the day, “Smooth move, Ex-lax.”

Moral of the story: DO NOT PISS IN YOUR OWN WELL.

Don’t try to sucker your core customers by selling them junk and pretending it’s a business model. Give them what they want, not what you want to give them. Don’t try to cripple what you sell in the hopes of selling more stuff to make up for what isn’t working (or by bowing to outside commercial influences) and then get mad when someone creates a work-around to your craptastic fail. You should be hiring those people, not trying to bury them.

And if you do fail to heed this warning, you’d better hope like hell you have a really good Plan B, such as a hefty retirement fund. Because you can’t unkill the Golden Goose, and your customers will be winging those golden eggs right back at your head with a vengeance when they find out what you’ve done.

20 Pages Your Blog Should Have, from ProBlogger.com

ProBlogger’s Darren Rowse lists 20 (plus a few extra, in the update) static pages that every blogger should have in their blog. In addition to the traditional About page and FAQ, there are quite a few you probably haven’t thought of before, such as a Press Page, Affiliate Presell pages and special event landing pages.

Considering that Darren makes an exceedingly healthy living as a professional blogger, I’d listen to what he has to say if you’re serious about making money with your blog. Check out ProBlogger’s take on the 20 vital pages your blog should have.

101 Quickie Website Fixes

Inside CRM has a great article, 101 Five-Minute Fixes to Incrementally Improve Your Web Site.

Some ideas:

1. Tell readers why they should perform a task. If your site is full of passive suggestions, toughen it up. People are trained to follow a request, as long as you give them a good reason to do it.

14. Make an offer that visitors can’t refuse. Check out your site to make sure that you’re giving your visitors a reason to pick your company out of an overcrowded field.

24. Never ask for more information than you need. If you’re currently asking for excessive information, rethink your data-mining tendencies. When you get greedy for data, you’ll turn off some visitors.

46. Take off the black hat. If you’ve used tactics like keyword stuffing, remove them from your site. They may be working now, but in the long run, they’ll only hurt.

58. Remove text from images. Using image text will make it difficult for those using screen readers to read text.

82. Ditch frames. If your site uses frames, you need to move on to another method, like CSS or SSI (Server-Side Includes).

87. Ditch crazy fonts. If you’re using a ransom-note font, it’s time to switch to something simpler. Chances are, your visitors’ browsers are rendering it as Times New Roman anyway.

100. Store a Web site cache. Keep a copy of your site handy in case of copyright disputes or loss.

John Scalzi Takes “1000 True Fans” Concept To Task

My current favorite author, John Scalzi (of whom I am an obsessive fan, if not yet financially a True Fan), has a thoughtful and well-reasoned argument against Kevin Kelly’s 1000 True Fans concept that I wrote about last week.

The Problem With 1,000 True Fans

…it’s not impossible to get 1,000 “true fans.” It can be done. The problem is that Kevin Kelly, in his enthusiasm, wants to make it seem that getting 1,000 people to give you $100 is no great trick. What I am telling you is that it actually is — it’s a pretty damn neat trick, in point of fact. Even if you manage it, the financial reward is not likely to be anything close to what you had hoped for, nor will it likely be as permanent as Kelly seems to imply.

John’s an exceptionally smart and well-educated man with a very popular blog (30,000-40,000 hits a day), several earned-out novels (meaning, they’ve sold well enough to pay out the advance and earn him royalties, which is the novelists’ holy grail), several current and past paying gigs for media corps like AOL and the Chicago Sun-Times and has a backlist of fiction, non-fiction and commercial work that takes up a respectable chunk of a webpage to list. In short, he knows whereof he speaks, and I always find it instructive and entertaining to pay attention when he does.

If you read 1000 True Fans and are considering that approach to making a living, it’s only smart to give the Devil’s Advocate at least as much attention - if only to make sure you’re armed with all the enemy intelligence you need to plan your ambushes. And John’s a smart a DA as you’re likely to find out there.

Oh, and don’t skip the comments section. John’s readership is every bit as whip-smart and well-spoken as he is, so at least half the shiny of any post he puts up sits below the comments cut (which is saying a lot, considering his posts are usually quite shiny enough all by themselves).

1000 True Fans - Making a Real Living As An Artist

Since a not-insignificant portion of my peeps and potential clients are organ grinders of the artistic sort, I thought I’s pass along Kevin Kelly’s thought-provoking article on making a living as an artist in the 21st century, 1000 True Fans.

According to Kelly,

A True Fan is defined as someone who will purchase anything and everything you produce. They will drive 200 miles to see you sing. They will buy the super deluxe re-issued hi-res box set of your stuff even though they have the low-res version. They have a Google Alert set for your name. They bookmark the eBay page where your out-of-print editions show up. They come to your openings. They have you sign their copies. They buy the t-shirt, and the mug, and the hat. They can’t wait till you issue your next work. They are true fans.

[snip]

A creator, such as an artist, musician, photographer, craftsperson, performer, animator, designer, videomaker, or author - in other words, anyone producing works of art - needs to acquire only 1,000 True Fans to make a living.

Kelly’s formula is at once breathtakingly simple and yet compellingly feasible:

First, create 1000 True Fans. According to Kelly, this involves finding and converting 1000 regular fans to True Fans by connecting with them personally and directly, which is an imminently rational goal and one that any artist worth their salt should be able to do, given access to such basic resources as an Internet connection, some basic marketing smarts and a salable product or service.

Second, Kelly estimates that a True Fan will spend an average of one day’s income per year on a favorite artist, although of course some will spend more and others less. For easy math, he rounds this sum out to $100 per True Fan. At this rate (which is, you have to admit, an entirely realistic reflection of what many of us spend on our own favorite artists in a year’s time) 1000 True Fans + $100/year = $100,000.00 per year gross, a nifty living by any artist’s standards.

The key, he points out, rests on that personal contact. You’ll need to nurture, connect with and personally involve these True Fans. Of course, for the average artist, this isn’t a problem. You want to reach out and touch people personally and profoundly. You want to enter into a conversation with them and hear their responses to your work. You want to learn about them and geek out over mutual interests and so on. That connection is a vital part of what makes your art worth doing. It’s fun. And it’s one of the reasons why you sing/paint/play/film/photograph in the first place. (For those who don’t, however, he suggests that an intermediary or manager can handle this task perfectly well.)

Obviously, as Kelly himself points out, the requirement of 1000 True Fans applies best to the solo artist. Bands, comedy troupes, painter’s collectives and other groups would have to increase their effort to achieve enough True Fans per member to scale the formula. But nonetheless, it does scale relatively easily. Also, the number of fans varies depending on the type of media, price of the work, costs and so on, although not by so much that it upsets the formula in very many cases. Finally, Kelly notes that this formula only applies when the fan support is direct (people go to your site and buy a download) rather than indirect (people buy your book or click on a blog ad, which spreads the money out over a wide variety of middlemen). Indirect income means you’ll need far more True Fans to support you in a reasonable manner.

There are several interesting case studies mentioned in the article, including an author that funded his novel through direction donations and a musician who is paying for the production costs of her next CD through a truly creative, tiered level of direct support ranging from…

…$10 “unpolished rock,” which earns them a free digital download of her disc when it’s made, to the $10,000 “weapons-grade plutonium level,” where she promises “you get to come and sing on my CD. Don’t worry if you can’t sing - we can fix that on our end.

Wrapping up, Kelly has this to say:

The usual alternative to making a living based on True Fans is poverty…I am suggesting there is a home for creatives in between poverty and stardom. Somewhere lower than stratospheric bestsellerdom, but higher than the obscurity of the long tail. I don’t know the actual true number, but I think a dedicated artist could cultivate 1,000 True Fans, and by their direct support using new technology, make an honest living.

Sounds like a plan to me.